Last week I talked about the encyclopedia that I was working on. For the most part, the encyclopedia is finished, however, more updates will of course be warranted as I develop the story further. Some people might ask? Hey William, what’s the point of an encyclopedia in a small visual novel? Well I suppose more features couldn’t hurt, Plus with tropey names being tossed about it can be nice to have some extra backstory.
Progress Last Week:
Story
The story writing this week was dominated by writing regarding the first major quest of the main questline: introducing the main characters to the stage including the infamous Emo Foil.
Code
Oh boy, oh boy. This week was a hectic week for code. I’m trying to work on the battle system, but you see, I programmed a battle system before. For Cassandra’s Fabulous Foray, I developed a robust 1v1 system, however, the graphics leave something to be desired. Using DemonAngelz’s Framework, I am fleshing out the battle system. I made good progress on developing the skills of the player characters and will be finished this week for some sweet sweet pics.
Progress Last Week in Numbers:
Lines of Self-Written Code: 1228
Goals for Next Week:
Story:
- Finish Second Quest
Code:
- Finish skills for battle system
Please tune in next Monday!
From,
William Lucht